Inifinite Plane

BlitzMax Forums/BlitzMax OpenGL Programming/Inifinite Plane

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I'm still trying to implement this for a minib3d game. Do you move the quad(s) in the updateworld loop and scroll the uv's on the texture?

Sorry, I'm having a tough time with this one.

Thanks

Mike