Thanks again vip3r,
Is there a clear overview (or a list) somewhere to find out exactly which geometry shapes don't collide properly with each other? Like trimesh vs pillshaped or flat-capped cylinders.... And now introducing the new 'heightfield' type of geometry and 2D stuff... ?!?
It's getting a tad confusion, and I'd like to know what 'not to use' untill they've been fixed and proven to work...
Danny
Is there a clear overview (or a list) somewhere to find out exactly which geometry shapes don't collide properly with each other? Like trimesh vs pillshaped or flat-capped cylinders.... And now introducing the new 'heightfield' type of geometry and 2D stuff... ?!?
It's getting a tad confusion, and I'd like to know what 'not to use' untill they've been fixed and proven to work...
Danny