3D World Studio 6 interface test

Miscellaneous Forums/General Discussion/3D World Studio 6 interface test

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Ok - worked fine after making sure the cfg file pointed to my install directory;
MenuFile="C:\downloads\3dws test\default.mnu"

Initializing engine...
Leadwerks 3D Engine Version 0.1.4
OpenGL version 2.0.3
OpenGL vendor: NVIDIA Corporation
OpenGL render device: GeForce 7600 GT/AGP/SSE2/3DNOW!
OpenGL extensions supported:
GL_ARB_texture_non_power_of_two: 1
GL_EXT_texture_filter_anisotropic: 1
GL_ARB_texture_compression: 1
WGL_ARB_multisample: 1
GL_EXT_secondary_color: 1
wglSwapIntervalEXT: 1
GL_ARB_multitexture: 1
Vertex buffer objects: 1
Max texture size: 4096
Max cubemap size: 4096
Max texture units: 4
Max multisample: 16
Max anisotropy: 16
Max clip planes: 6
Max lights: 8
Shadows supported: 1
Loading Plugins...
[ERROR] : Failed to open directory "C:\Program Files\Leadwerks3D SDK\Plugins\".
[ERROR] : Failed to load plugins.
Loading materials...
[ERROR] : Failed to load materials.
[ERROR] : Failed to load model materials.
Loading models...
[ERROR] : Failed to load models.
Loading sounds...
[ERROR] : Failed to load sounds.
[ERROR] : Missing texture group "dev"
[ERROR] : Missing texture "dev\skybox"
Engine initialized successfully
[ERROR] : Missing texture "sprites\camera"
[ERROR] : Missing texture "sprites\camera"
[ERROR] : Missing texture "sprites\camera"
[ERROR] : Missing texture "sprites\camera"
Closing program...