Thank you for your comments.
@sonicfactory: I plan to add several samples, but until the engine reaches version 1.0, I am focusing on adding new features and bugfixes. As soon as I complete the features for the next update, I release it, without giving time to make tutorials or examples.
But version 1.0 will definitely come with samples showing usage of all the features in the engine.
@FlameDuck: Isn't Collada a fairly complex format? It may hard to write a loader which imports a collada mesh exported from any modelling package. I recommend to use the .b3d format.
@sonicfactory: I plan to add several samples, but until the engine reaches version 1.0, I am focusing on adding new features and bugfixes. As soon as I complete the features for the next update, I release it, without giving time to make tutorials or examples.
But version 1.0 will definitely come with samples showing usage of all the features in the engine.
@FlameDuck: Isn't Collada a fairly complex format? It may hard to write a loader which imports a collada mesh exported from any modelling package. I recommend to use the .b3d format.