I tried using If EntityDistance(plr,diam\mesh)<3 Then YouKnowWhatHappensHere, but once I ran into a diamond, all the diamonds go away...ALL of them. So I did dis#=EntityDistance(plr,diam\mesh)...Text 0,0,dis# and it was like the distance from the newest created diamond mesh...but I put it in the For diam.diam=Each diam...Next loop. For some reason, it seems the problem is in the For...Next loop, and it is literally doing EACH diamond mesh, even if just one mesh is collided.
You go squish NOW!!!! please....
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