How about render one image to backbuffer, render other image on top of it, then grabimage back into the original image, do a cls, then draw.
DX Render to image
BlitzMax Forums/BlitzMax Programming/DX Render to imageThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.