Oh God that part was great.
spoiler:
Throwing a bugbait into a bunker or up onto the scaffolding on the cliffside and watching
this army of Starship Trooper-like bugs leap 40 feet and wipe out entire squads of enemy....
ahh good times.
But then, no more bugs. That's what I really appreciate about HL2. They introduce a play
mechanic, use it as best they can, then move on before it gets old.
Zombies climbing up drainpipes? Only happens once. Antlion army? Only once. Using live
enemies as projectiles? Only once.
Many games use only one of those play mechanics as their whole concept. It's incredible.
spoiler:
Throwing a bugbait into a bunker or up onto the scaffolding on the cliffside and watching
this army of Starship Trooper-like bugs leap 40 feet and wipe out entire squads of enemy....
ahh good times.
But then, no more bugs. That's what I really appreciate about HL2. They introduce a play
mechanic, use it as best they can, then move on before it gets old.
Zombies climbing up drainpipes? Only happens once. Antlion army? Only once. Using live
enemies as projectiles? Only once.
Many games use only one of those play mechanics as their whole concept. It's incredible.