Paint the Alphachannel

Blitz3D Forums/Blitz3D Programming/Paint the Alphachannel

Ok, it seems like I will combine all the ideas from you and it works well. Youll see soon enough (I hope)

Just wondering about the writepixelfast contra copyrect

How many pixels must you dot before you find CopyRect a faster solution?

Since I will make these small footsteps in about 14 pixels Im thinking about pixing them instead of copyrect from a tilemap of rotated premade footsteps.