Thanks! I tried the sprites and I even tried painting the vertices on the texture. Sprites were too slow and painting on the texture doesn't look too good. And when I use the these methods, I would still have to find out what vertices are in view. I think the best thing to do now it to write a function that checks if the vertex is behind any triangles.
is vertex visible ?
Blitz3D Forums/Blitz3D Programming/is vertex visible ?The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.