PetBom:
Well the orientation is also wrong right now, but that’s minor,
It’s basically acting like a mirror, the mesh is flipped. It’s probably not hard to fix, I just haven’t looked in to it yet. I was going to flip the mesh in the exporter, to counter the problem but I wasn’t sure about how to flip the bones.
Well the orientation is also wrong right now, but that’s minor,
It’s basically acting like a mirror, the mesh is flipped. It’s probably not hard to fix, I just haven’t looked in to it yet. I was going to flip the mesh in the exporter, to counter the problem but I wasn’t sure about how to flip the bones.