What is it with MaxGUI?

BlitzMax Forums/BlitzMax GUI Programming/What is it with MaxGUI?

I think BRL might generally should add 1-3 people to the team because the whole "allocated" ressources amount behind BM, MaxIDE and MaxGUI seems already to eat most of it and with Max3D (+ BlitzPlus + Blitz3D) the whole situation can only become worse, not better I fear ...

At least MaxGUI definitely needs more work than it currently gets. Its far from what I would call crossplattform. There is stuff that only works on OSX (which strangly gets or got enough to too much attention. It has its 2nd or 3rd evolution *first one was the one created at the beginning which was dropped for OSX 10.3+ GUI* of GUI module although OSX is most likely the smallest userbase with most different OS behaviors)

I understand, that quite some users got their MaxGUI for free as BPlus owners. But I was no BPlus owner, nor do I get any price reduction in case I buy BPlus from what seen on the page, so I think its fair that I want my bought product to be supported and bug fixed. If the windows color / alpha problems can't be solved, no problem. Just remove the functionality from Apple as well until the problems on Windows are fixed or a new module for Windows (XP+) is created which does not suffer all the Win95 API UI problems. (On OSX, the 10.1 UI was dropped for "new" features, while on windows still stone age stuff is used. As example, the used textarea gadget is a Win98 version although there is a new version available for win98 which is default in the only current windows version)