I'm curious why you want to do this. If the game is already working in Blitz+, you are only going to make the system requirements go up by porting it to Max. Unless the game is using a ton of sprites (and the end user has a decent 3D card) you'll have worse frame-rates as well.
Of course, if you do have a ton of sprites, and you don't mind requiring your users to have a 3D accelerated card, there could be noticeable improvements.
I might be able to help you out but I don't know if I'd have time to port the whole thing.
Of course, if you do have a ton of sprites, and you don't mind requiring your users to have a 3D accelerated card, there could be noticeable improvements.
I might be able to help you out but I don't know if I'd have time to port the whole thing.