Who killed brl.glgraphics?

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Just done syncmods and recompiled my game.

Its now exhibiting an awful 'stippling' effect - my smooth gradient background has visible steps in the colour changes, and to cap it all off I've lost 40% of my framerate!

Please undo whatever it is you've done!! :(

My laptop isn't great but this is ridiculous - it ran 100% better only a few minutes ago before I checked for updates. A simple syncmods has completely knackered something.

Both these screenshots taken in 32-bit, DX and GL respectively (sorry they're BMPs - only got MS Paint on here and it doesn't seem to let me save as JPG):





[edit] or it might be brl.pngloader - i notice thats updated too.