Map Module usage ?

BlitzMax Forums/BlitzMax Programming/Map Module usage ?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

thanks for the replies. Somewhat Helpful.

perhaps a more concrete example since I am a bit dense :)

assume an instance of Type Tentity called spaceship...
spaceship.image 

holds a reference to the Timage bitmap

why would i want to use key/value pair?