The biggest problem for me is that the shadows on the asteroids aren't right when they're rotated but I don't suppose there's much can be done about that
Correct :-) I'd also like to see a bit more variety in the explosions, as they're all the same but I guess its easily changed.
Yes this will change soon. But first I would like to find out what could make this game more appealing in regards of gameplay.I wonder, for example, which kind of difficulties should have the player. Right now, the astroship energy is sinked by asteroids hits, but I want "extend" it also to robots hits.
What do you think ?
Sergio.