You don't need to write the Script VM (the parser is part of that)
There is LUA and MicroC which already offers you that.
All you need to do is write your own functionality which you add to it, so you can write scripts specific to your game. (for example trigger actions)
There is LUA and MicroC which already offers you that.
All you need to do is write your own functionality which you add to it, so you can write scripts specific to your game. (for example trigger actions)