Hehehe :o) Well, that makes most thing clearer, thanks. Still makes me wonder though. I'm creating an editor, with the ability to save to .b3d. After getting a little frustrated the code archives ones didn't work, i set out to code my own. If i'm creating copies of brushes and textures every time i load a mesh, i guess that's the way it'll have to be.
Thanks again for your time with this. Most helpful and much appreciated. Cheers!
Thanks again for your time with this. Most helpful and much appreciated. Cheers!