Brushes limit for a mesh?

Blitz3D Forums/Blitz3D Programming/Brushes limit for a mesh?

Ok, so limme see if this is right:

A mesh can have as many brushes/surfaces as it wishes.
A brush is a surface.
A brush may have up to 8 textures.

The only thing that doesn't really make sense, is the entitybrush thing. Whats the point in it? Does it get added over the top of the surface brushes? Or does it override them?