Newton -vs- ODE

Miscellaneous Forums/General Discussion/Newton -vs- ODE

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Sadly only Havok is the real physics engine still out there if you're having to do concave mesh stuff. PhysX is fast, stable and nice when it comes to simple primitives but as soon as you leave this scenario there is only Havok.