Is Photorealism In Games The Right Direction?

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What I am struggling with in flight is that visual cue of distance between objects in the 3d world.

No amount of photo-real or anything else like it will solve that, only true stereo vision will, or at least that's what I suspect.


People who only have one working eye don't constantly bump into things - depth perception doesn't stem from having two eyes, it comes from getting used to seeing with the number of eyes you do have.