I’ve written a b3d exporter for blender if anyone’s interested,
Its pretty complete (meshes, textures, and animations)
I release it when I fix the mirrored mesh problem, just I’ve be busy lately and haven’t had time.
Anyone who know a thing or two about python exporters, blender, and matrixes, your welcome to help me fix it.
Its pretty complete (meshes, textures, and animations)
I release it when I fix the mirrored mesh problem, just I’ve be busy lately and haven’t had time.
Anyone who know a thing or two about python exporters, blender, and matrixes, your welcome to help me fix it.