Detecting a closed socket?

BlitzMax Forums/BlitzMax Programming/Detecting a closed socket?

It's a TCP socket there. SocketConnected() only works when you explicitly call Connect() on a socket (the client socket when it connects to the server) but doesn't return true when you have a passive TCP socket (the socket the server creates when it detects a new incoming connection.)

Even if it would work it's still more unnecessary overhead.

I do appreciate all the suggestions though, even though the tone of my posts might not have indicated such. It's just been a long long day.