Pointers *Shudder*

BlitzMax Forums/BlitzMax Programming/Pointers *Shudder*

How about using simple objects instead of structures and storing them in a TList?

Type MyStruct
   Field Value:Int
End Type


MyStructList:TList = New TList

MyStructObj:MyStruct = New MyStruct
MyStructObj.Value = 0;
MyStructList.AddLast MyStructObj