Dreamfall here as well - that was the computer equivalent of a great page turner. As for the ending, I chalked it up to being the middle section of a three parter, but Dreamfall's the one that's stood out recently.
Still Life - played it - apparently they had planned for the game to be much longer but funding issues meant they had to finish up development suddenly, with the story heavily truncated. Pity.
Oblivion - enjoyed it, but perhaps more intellectually than 'viscerally'. The excellent graphics was a big part of it.
As for Rome, after the graphics buzz wore off, I became frustrated - the insta-routs, the time limit on battles, suicidal generals, broken diplomacy, unagressive factions. In many ways, it was the modders and fans who saved that title. I have high hopes for Medieval2 though.
Still Life - played it - apparently they had planned for the game to be much longer but funding issues meant they had to finish up development suddenly, with the story heavily truncated. Pity.
Oblivion - enjoyed it, but perhaps more intellectually than 'viscerally'. The excellent graphics was a big part of it.
As for Rome, after the graphics buzz wore off, I became frustrated - the insta-routs, the time limit on battles, suicidal generals, broken diplomacy, unagressive factions. In many ways, it was the modders and fans who saved that title. I have high hopes for Medieval2 though.