Stucture of Blitz3d mesh

Blitz3D Forums/Blitz3D Programming/Stucture of Blitz3d mesh

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I'd suggest to use a RAM monitor tool. It will tell you the Adress of a loaded test mesh. In blitz you would then read the adress the entity handle is pointing to and scan a RAM range there, searching for the previously determined adress value. This should give you a static Offset that can be used to read the physical mesh adress.

I'm still not sure if a mesh is stored in RAM or in VRAM. Anyone?