This shows how to render a shadow silhouette and use it as a texture for a towel mesh that is aligned to the ground.
You may also use a simple blob shadow texture instead, that's easier and much faster.
http://www.blitzbasic.com/codearcs/codearcs.php?code=434
You may also use a simple blob shadow texture instead, that's easier and much faster.
http://www.blitzbasic.com/codearcs/codearcs.php?code=434