Flickering sprites

Blitz3D Forums/Blitz3D Programming/Flickering sprites

set the cameraRange near value lower... like 0.01
Don't set your CameraRange to 0.01! Sooner or later you'll run into fillrate problems and everything will slow down - not necessarily on your own PC, but it may do on others.

Instead, move your sprites further away from the camera and scale them up if necessary.

Its also likely that you haven't disabled clearing of the colour buffer on your HUDCamera. Check the documentation for CameraClsMode for more information.