Modifying and array

BlitzMax Forums/BlitzMax Beginners Area/Modifying and array

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Better to use types/tLists.

You can then use tList.AddLast to add items, and ValueAtIndex to retrieve items. Same as an array, only more flexible. Won't simulate multidimensional arrays, though.