This should be on that list of notable games on the home page!
Excellent work again, John :)
Of course B3d hasn't 'had its day'.
The basic purpose of the graphics technology of today - to render lots of polygons FAST - is always getting better, and Blitz3d is always able to harness that new speed.
Albeit, with a few poly count limitations and without pixel-perfect lighting... and running slower in Vista... but it's still there!
Just think outside the box and come up with graphics that use what is available in the best way it can be used (instead of trying to use DX7 for effects that are only really possible on more modern technology without a lot of unnecessary effort).
Naked War does that well; if I didn't know already, I would have no idea that it was running on DX 7! The visuals are really quite ingenious.
Excellent work again, John :)
Of course B3d hasn't 'had its day'.
The basic purpose of the graphics technology of today - to render lots of polygons FAST - is always getting better, and Blitz3d is always able to harness that new speed.
Albeit, with a few poly count limitations and without pixel-perfect lighting... and running slower in Vista... but it's still there!
Just think outside the box and come up with graphics that use what is available in the best way it can be used (instead of trying to use DX7 for effects that are only really possible on more modern technology without a lot of unnecessary effort).
Naked War does that well; if I didn't know already, I would have no idea that it was running on DX 7! The visuals are really quite ingenious.