Just following on from this post:
http://www.blitzbasic.co.nz/Community/posts.php?topic=64500
Does anyone know the data structure of the Mesh object used by Blitz3d?
Specifically I'm trying to find the pointer to the Direct3d mesh so I can pass it to a userlib dll for manipulation of vertices etc.
http://www.blitzbasic.co.nz/Community/posts.php?topic=64500
Does anyone know the data structure of the Mesh object used by Blitz3d?
Specifically I'm trying to find the pointer to the Direct3d mesh so I can pass it to a userlib dll for manipulation of vertices etc.