Trapping OpenGL Crash

BlitzMax Forums/BlitzMax Programming/Trapping OpenGL Crash

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I'm using BMax and the display contect is set up with Graphics which returns no errors, then eventually when it tries to draw the .exe just bombs, in debug mode no errors are thrown so none can be trapped. DrawImage doesn't have any error return codes so I don't see how I can find out what caused it. It's probably a VRAM being full issue.