Swift,
I'm not updating static shadows. I am only updating the ones created with Cast_Shadow. I replaced the Cast_Shadow ones with the static ones to improve a little bit the speed. I do the update routine on dynamic shaodws so it's not every frame, but it has a delay that pisses me off every time, and that's why I'm going to search for alternatives.
There's two devils? who's the real inventor!?
I'm not updating static shadows. I am only updating the ones created with Cast_Shadow. I replaced the Cast_Shadow ones with the static ones to improve a little bit the speed. I do the update routine on dynamic shaodws so it's not every frame, but it has a delay that pisses me off every time, and that's why I'm going to search for alternatives.
There's two devils? who's the real inventor!?