Swift's vs Devil's Shadow Sys

Blitz3D Forums/Blitz3D Programming/Swift's vs Devil's Shadow Sys

first of all: andreymas shadow system is fast, but very buggy and it doesnt support b3d animations(so am i)

swifts shadow sys supports b3d animations, but no self shadowing. my shadow system is fast for many lowpoly casters. sswifts one is optimized for a hand full of high poly casters.
switfs one is smooth, my one supports pointlight sources.

for some uses my one is better, for other issues his one is better.
think about it :)
cya