a)
Is it possible to pass a mesh pointer in blitz to a userlib DLL so the DLL can then perform some functions on it?
Has anyone done this or something like it before? Anyone got any c++ examples?
Alternatively is it possible to create a directX mesh within the DLL and then pass it back to display in blitz?
or. . .
b) Am i being crazy?
Is it possible to pass a mesh pointer in blitz to a userlib DLL so the DLL can then perform some functions on it?
Has anyone done this or something like it before? Anyone got any c++ examples?
Alternatively is it possible to create a directX mesh within the DLL and then pass it back to display in blitz?
or. . .
b) Am i being crazy?