Just remember the alpha buffer is also an extra buffer, so if you ask for 32-bit and their card only supports 24-bit it will fail.
Trapping OpenGL Crash
BlitzMax Forums/BlitzMax Programming/Trapping OpenGL CrashThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.