I think you should try to implement a hybrid system.
One that does such "image application" stuff on pixmap, but the actual tile map editor part (which is the reason you started this thread) with images.
Because for maps in realtime, images and thus full tile map is needed anyway, you won't be able to use pixmap for realtime if you only use pixmaps.
You might use it for some minor parts but the large part that is drawn must be images.
One that does such "image application" stuff on pixmap, but the actual tile map editor part (which is the reason you started this thread) with images.
Because for maps in realtime, images and thus full tile map is needed anyway, you won't be able to use pixmap for realtime if you only use pixmaps.
You might use it for some minor parts but the large part that is drawn must be images.