New B3D-like Direct3D9/10 Engine

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<i> If D3D9 is supported by Win9x, DXUT is too! DXUT is just a set of code, that makes it more stable, and easier to code the generally things (such like setting up the device).
I've also got good experiences in 3d maths like vectors and matrices. The entity system is almost finished, you know, children, parents, and that stuff..
But you're right with DX10.. But then i'll just split the engine up in two DLL's.. One for DX9 rendering, and one for DX10 rendering.. And for those who can use the engine in C++, there will also be a x64-build of the engine.
Some interest of some C++ code? :)