Yeah, much like Sony buying out all these franchises to make them part of SCEA, and dumping them as PS1/PS2/PS3 exclusives. Then again, Sony didn't have their own first-party game developers like Nintendo or Sega did at the time, either. Microsoft DID have software developers who have done PC games for Windows and DOS, as well as the DirectX team, and Nintendo had Miyamoto, which is by far the most legendary designer known to man.
Now, Trip Hawkins and Steve Ballmer are just egomaniacs, they don't know how to design a game for the hardcore group, we all know that. Indie developers see a certain clientele, and then it's big corporations that want to bring that game franchise to an overall audience, and water down the quality in the process. Welcome to the "Millenium of Monopolies." Another thing to blame on G.W. Bush... Hai-yai-yai... :sigh:
Now, Trip Hawkins and Steve Ballmer are just egomaniacs, they don't know how to design a game for the hardcore group, we all know that. Indie developers see a certain clientele, and then it's big corporations that want to bring that game franchise to an overall audience, and water down the quality in the process. Welcome to the "Millenium of Monopolies." Another thing to blame on G.W. Bush... Hai-yai-yai... :sigh: