Returning values from functions

Blitz3D Forums/Blitz3D Programming/Returning values from functions

how about


time# = 0.0
Global Ai# = Rnd(-50, 50) / 100
Global Bi# = Rnd(-50, 50) / 100

Value#=pathX(time#)
print Value#

Function pathX(t#)
xCoord# = Ai * t^2 + Bi * t

Return xCoord#
End Function