I learn slow but do get things done.

Miscellaneous Forums/General Discussion/I learn slow but do get things done.

I stick with simple games that are fairly similar in gameplay, or rather have gameplay that I have become familiar with the code required. Most simple arcade / action games have fairly similar 'main loops'.

Also - I tend to begin with creating the main gameplay functions by simply declaring the functions but not putting any code into it at first so that I can see how it should flow.

And one more thing - Loading/Unloading/Freeing resources - these functions are usually built in as early as possible and quite often are pretty standard across the games I've put together.