Canvas or Image Shift

BlitzMax Forums/BlitzMax Programming/Canvas or Image Shift

Right, I guess. I still don't know what BMax functionality is required to achieve it, though. Tiles are involved, but that's certainly not the bulk of it, and I need the ability to shift the potentially large image around on a canvas with sliders (which I can figure out quickly, if I knew how to get my elements composited properly) Forgive me if I'm misunderstanding a particular direction, but the end concept may be so completely different that the original concept I've pulled from BlitzPlus.

I took a look at the Render 2 Texture module by Indiepath, my questions are, could it handle a 2880 x 2880 image or higher (if my users make a 40 x 40+ inch map), and is it good enough for real-time? I'm looking up how to get it to read as a module now, but I'm sure that's around here somewhere :D

Thanks!