GameMaker has come on a lot since 6.1... it has, really!
Physics, TileMaps, scripting, particles all available.
I don't (and didn't) expect 2D sub-engines to be included with Bmax BUT there's a few odd omissions : imagebuffers (again!!??!!),rotating viewports (I thought somebody had done this?), drawimagerect (I know people have done this : draw a rectangular section of an image), rect collisions (easy to implement), textured polygons (again others have done it). I was hoping these would be added over time but BRL seemed to refuse to comment on additions to the 2D engine.
Physics, TileMaps, scripting, particles all available.
I don't (and didn't) expect 2D sub-engines to be included with Bmax BUT there's a few odd omissions : imagebuffers (again!!??!!),rotating viewports (I thought somebody had done this?), drawimagerect (I know people have done this : draw a rectangular section of an image), rect collisions (easy to implement), textured polygons (again others have done it). I was hoping these would be added over time but BRL seemed to refuse to comment on additions to the 2D engine.