Thanks everyone :D
@ Numen Luni : Here are a couple of screenies with the weapons already deployed. I am currently working on the "drop-down bazooka". :)


@ Weetbix : erm.. sorry .. The shinyness is in the texture , but to give you an idea how it looks with ENTITYSHINYNESS enabled , here's another one ( sorry for black background. It's just a test for "shinyness"

Already busy with the stress-test

this one's with blur when you're using turbo.

Here's the base ( the Red Star Base from the first episode)

A couple of "enemies":


The textures for the last two are just place-holders
Everything is going well. :)
@ Numen Luni : Here are a couple of screenies with the weapons already deployed. I am currently working on the "drop-down bazooka". :)


@ Weetbix : erm.. sorry .. The shinyness is in the texture , but to give you an idea how it looks with ENTITYSHINYNESS enabled , here's another one ( sorry for black background. It's just a test for "shinyness"

Already busy with the stress-test

this one's with blur when you're using turbo.

Here's the base ( the Red Star Base from the first episode)

A couple of "enemies":


The textures for the last two are just place-holders
Everything is going well. :)