Hi can someone please explaine how to detect collisions with EasyTok, if I load a mesh
MyMesh=LoadMesh("MyMesh.3ds")
TOK_CreateRBCube("Object",MyMesh,0,0,0,0,0,0,2,2,2,6,"",255,255,255,1,0)
and set it for a Rb object
and if i create a TokCollider ie
Map1=LoadMesh("Map1.b3d")
TOK_CreateTokCollider(Map1,"",Map1,0);,Erase=False
I can see that the collisions work the two object interact with each other but I need know if they have collided.
can anyone help pls ?
MyMesh=LoadMesh("MyMesh.3ds")
TOK_CreateRBCube("Object",MyMesh,0,0,0,0,0,0,2,2,2,6,"",255,255,255,1,0)
and set it for a Rb object
and if i create a TokCollider ie
Map1=LoadMesh("Map1.b3d")
TOK_CreateTokCollider(Map1,"",Map1,0);,Erase=False
I can see that the collisions work the two object interact with each other but I need know if they have collided.
can anyone help pls ?