Hi everybody! I am making a new engine for B+, B3D and propertly BMax. It is based on the new Direct3D 10 Renderer using Win Vista, and can also do Direct3D 9. All new features from DX10 will be available in one or another form.
All the old B3D commands are used here.
LoadMesh, PositionEntity, CameraViewport, all of 'em.
Any comments? :-)
Link to screenshot:
http://gallery.artodata.dk/data/user/gallery/images/470/470dd079-178d-41da-9571-472293547ca1.jpg?opdateret=18-10-2006+00%3a26%3a00
All the old B3D commands are used here.
LoadMesh, PositionEntity, CameraViewport, all of 'em.
Any comments? :-)
Link to screenshot:
http://gallery.artodata.dk/data/user/gallery/images/470/470dd079-178d-41da-9571-472293547ca1.jpg?opdateret=18-10-2006+00%3a26%3a00