Blitz has Byte Pointers to the raw data behind the object (in this case the pixel data), but it is not suitable for using in the DrawImage command.
Consider though that the values stored in variables are allready Reference pointers to the Image itself.
I don't really see the benefit of what you are asking from your little example. Perhaps you could elaborate.
Consider though that the values stored in variables are allready Reference pointers to the Image itself.
I don't really see the benefit of what you are asking from your little example. Perhaps you could elaborate.