How do I set BMax up on Mepis Linux with KDE?

Miscellaneous Forums/Linux Discussion/How do I set BMax up on Mepis Linux with KDE?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I can't seem to get BlitzMax to work on my Mepis Linux system. When I downloaded, I saw that the whole thing was already set up with all the directories in place (after I decompressed.) One problem: when I try to compile and run, I get this message --

Building spintext
Linking:spintext.debug
/usr/bin/ld: cannot find -lGL
collect2: ld returned 1 exit status

Process complete

Weird thing is, I HAVE openGL support. Also there aren't any libraries in lib directory. That's probably the root of the problem, and obviously I don't know what I should do. Can some expert tell me what I should do?