game timing schemes

BlitzMax Forums/BlitzMax Programming/game timing schemes

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Sorry to resurrect this thread, but I stumbled over it while searching for timing information. Just wanted to say that if you guys are struggling with fixed timing, consider buying my Time module - it makes it all pretty painless. Here's some sample code that demonstrates how fixed time stepping would work:

http://www.pixelfist.com/samplecode.php?modname=time&id=2