Graphics/incbin trouble

BlitzMax Forums/BlitzMax Programming/Graphics/incbin trouble

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Without knowing which specific images are giving you problems, this line jumped out at me:

_hucksprite:TImage=CreateImage(100,100,57,-1)

Have you tried creating your images as powers of two? Like 128,128 instead of 100,100? Most video cards get upset if the textures fed to them aren't powers of two.