HighGUI 3

BlitzMax Forums/BlitzMax Programming/HighGUI 3

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I ran into this alot when i tried to get HighGui and MiniB3D to work togehter and I think it might have to do with your gfx initialisation routine.

The null object typically should be of the type gadget and the error occurs in the basicsetup routine in the BaseGadget Type?

If so i'd be interested to hear more about this ^^